| AnaEngine |
At last a new version of AnaEngine, here's a list of features of this release:
Support for Direct3D 9 and OpenGL
Cg Vertex/Fragment prgorams
Virtual File System and file packing
Direct Sound Support with ability to play Wave files
Direct Input Support
A complete game demo
Download AnaEngine v0.1 Source Code
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| Raytracer |
VRTStudio is a simple IDE to create simple scenes and render it using
it's built-in raytracing engine. VRT engine supports:
- Scene definition using Lua
- Different Lighting techniques like Ambient, Diffuse, Specular
- Texture Mapping
- Texture Generation
- HDR Rendering
- Raytraced shadows
- Reflection
- Refraction (Under development)
- Super-Sampling
- Linear Fog
- Dual-Core CPUs
Raytracer Source+Binary
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| Persian Gulf |
Persian Gulf is an strategic game that I've been coding a long time ago. it's not complete and has a lot of problems! but good news is I've started to work on the project recently and I'm rewriting the whole game with a clean design on the new version of AnaEngine which I'm working on.
PersianGulf Binary |
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| Multiplayer Tetrix |
A multiplayer tetris game that supports 3 different renderer : Direct3D, OpenGL and DirectDraw (Of course DirectDraw renderer isn't complete).
Multiplayer Tetrix Source+Binary |
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| Old 2D Games! |
Some 2D Games that I coded when I was reading my first game programming book, thanks to Andre La`moth!
Tetris Source+Binary
Airplane Source+Binary |
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