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AnaEngine
At last a new version of AnaEngine, here's a list of features of this release:

Support for Direct3D 9 and OpenGL
Cg Vertex/Fragment prgorams
Virtual File System and file packing
Direct Sound Support with ability to play Wave files
Direct Input Support
A complete game demo

Download AnaEngine v0.1 Source Code

Posted on : 01 Jan 2006
Vahid Kazemi
Raytracer
VRTStudio is a simple IDE to create simple scenes and render it using it's built-in raytracing engine. VRT engine supports:

- Scene definition using Lua
- Different Lighting techniques like Ambient, Diffuse, Specular
- Texture Mapping
- Texture Generation
- HDR Rendering
- Raytraced shadows
- Reflection
- Refraction (Under development)
- Super-Sampling
- Linear Fog
- Dual-Core CPUs

Raytracer Source+Binary

Posted on : 16 Nov 2005
Vahid Kazemi
Persian Gulf
Persian Gulf is an strategic game that I've been coding a long time ago. it's not complete and has a lot of problems! but good news is I've started to work on the project recently and I'm rewriting the whole game with a clean design on the new version of AnaEngine which I'm working on.

PersianGulf Binary

Posted on : 18 Jul 2005
Vahid Kazemi
Multiplayer Tetrix
A multiplayer tetris game that supports 3 different renderer : Direct3D, OpenGL and DirectDraw (Of course DirectDraw renderer isn't complete).

Multiplayer Tetrix Source+Binary

Posted on : 29 Dec 2004
Vahid Kazemi
Old 2D Games!
Some 2D Games that I coded when I was reading my first game programming book, thanks to Andre La`moth!

Tetris Source+Binary
Airplane Source+Binary

Posted on : 16 Apr 2004
Vahid Kazemi
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